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bdevperf: store md_buf size in struct bdevperf_job
We're going to need it in a few more places in the next patch. Note that we use spdk_bdev_get_md_size() in place of spdk_bdev_desc_get_md_size() to allocate task->md_buf. This is fine, because we first check spdk_bdev_desc_is_md_separate() in which case both functions return the same value. Change-Id: Ib36303cc9a83025efd61bbbe1d93c9a5496aa019 Signed-off-by:Konrad Sztyber <ksztyber@nvidia.com> Reviewed-on: https://review.spdk.io/c/spdk/spdk/+/26225 Reviewed-by:
Jim Harris <jim.harris@nvidia.com> Tested-by:
SPDK Automated Test System <spdkbot@gmail.com> Reviewed-by:
Ben Walker <ben@nvidia.com> Community-CI: Mellanox Build Bot