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Since UMR creates a vurtually contig memory buffer, we can always support up to 16 SGEs regardless of MSDBD reported by target Signed-off-by:Alexey Marchuk <alexeymar@nvidia.com> Change-Id: Ibd339f71ad35d355783993f777fcf8009ea68466 Reviewed-on: https://review.spdk.io/gerrit/c/spdk/spdk/+/24710 Tested-by:
SPDK CI Jenkins <sys_sgci@intel.com> Reviewed-by:
Ben Walker <ben@nvidia.com> Reviewed-by:
Jim Harris <jim.harris@nvidia.com> Community-CI: Community CI Samsung <spdk.community.ci.samsung@gmail.com> Community-CI: Mellanox Build Bot