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There is no need to use the SPDK allocator, since the user buffer is copied into another buffer allocated internally in nvme_allocate_request_user_copy(). While here, replace 0xff... with UINT32_MAX for readability. Change-Id: If02e62d29de2712cc6397cc78dc455ad84f71f7e Signed-off-by:Jacek Kalwas <jacek.kalwas@nutanix.com> Reviewed-on: https://review.spdk.io/c/spdk/spdk/+/26518 Reviewed-by:
Tomasz Zawadzki <tomasz@tzawadzki.com> Tested-by:
SPDK Automated Test System <spdkbot@gmail.com> Reviewed-by:
Jim Harris <jim.harris@nvidia.com> Community-CI: Mellanox Build Bot